Webb14 apr. 2024 · If you are using Unity 2024 or below, make sure Scripting Runtime Version is set to .NET 4.x Equivalent. If you still need to use .NET 3.x, download the entire Firebase … Webb21 juni 2024 · I'm working on a custom analytics system (which is a custom package) and it would be super helpful to know which version of this package is integrated in the unity …
改变Unity项目使用的.net版本 - CSDN博客
WebbUse runtime scripts When using scripts at runtime to edit multiple scenes, use the functions in the SceneManager class such as LoadScene and UnloadScene. Tips: To instantiate a prefab in a scene, use PrefabUtility.InstantiatePrefab. To move objects to the root of a scene, use Undo.MoveGameObjectToScene. WebbThe IL2CPP (Intermediate Language To C++) scripting backend is an alternative to the Mono backend. IL2CPP provides better support for applications across a wider range of … dbhds licensing site visit form
スクリプティングランタイム - Unity マニュアル
Webb28 mars 2024 · The stable scripting runtime brings a number of modern C# and .NET features to Unity. Specifically, you’ll get access to: C# 6 The .NET 4.7.1 class libraries … WebbHave a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community. WebbIn this section, it says to change the Scripting Runtime Version to the experimental, but if I go to the Player settings in Unity, that one setting is missing. I loaded an example project and it currently has 504 compiling errors and I'm hoping this setting change will fix them. Any idea where I can find it? dbhds licensed provider location search